AI Insights · Timothy · July 2022
Top 5 Gacha Games on iOS in Netherlands for Q2 2022
Discover the performance trends of the top 5 gacha games on iOS in the Netherlands during Q2 2022, with insights on weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 gacha games on iOS in the Netherlands showcased varied performance trends across weekly downloads, revenue, and active users. Here's a closer look at how each game fared during this period, based on data from Sensor Tower.
Top War: Battle Game from River Game HK Limited saw fluctuations in its weekly revenue, peaking at around $17.9K at the end of March and maintaining an average of approximately $10K to $14K throughout the quarter. Weekly downloads experienced a significant spike, rising from 1.3K at the end of March to 6.3K in early June. The game’s weekly active users grew from 12.2K at the start of the quarter to a peak of 24.6K in early June, before settling around 16.5K by the end of June.
8 Ball Pool™ by Miniclip.com had a steady performance in weekly revenue, ranging from $5.3K to $9.8K, with slight variations. Weekly downloads showed a downward trend, starting at 3.2K at the end of March and dropping to 2K by the end of June. However, the game maintained a strong base of weekly active users, averaging around 110K to 120K throughout the quarter.
Mario Kart Tour from Nintendo Co., Ltd. exhibited a diverse revenue pattern, with weekly revenue fluctuating between $4.9K and $8.8K. The game’s weekly downloads peaked at 4.9K in late April and then gradually declined to around 1.5K by the end of June. Despite the fluctuation in downloads, weekly active users remained relatively stable, averaging around 25K to 34K during the quarter.
Head Ball 2 - Soccer Game by MASOMO LIMITED showed modest revenue figures, averaging around $500 to $900 weekly. Weekly downloads were consistent, ranging between 1.1K and 2.4K, with a peak of 2.4K in late April. The game’s weekly active users hovered around 10K to 12K, maintaining a steady user base throughout the quarter.
F1 Clash - Car Racing Manager from Hutch Games Ltd experienced a notable increase in weekly revenue, peaking at approximately $20.8K in late May. Weekly downloads remained relatively stable, averaging around 1.2K to 1.8K. The game’s weekly active users saw a gradual increase from 5.9K at the end of March to a peak of 9.6K in late May, before slightly declining towards the end of June.
For more detailed insights and data, visit Sensor Tower.